Most servers promise anything and a month later nobody remembers. Here it is written down, what holds, and how you can check it.
The NOLIFER Coins shop sells looks and premium only. For every single piece a script checks automatically that it grants no stats and no skills, if anyone added such an item, the generator would not build the shop at all.
Enchants, potions, buffs and a clean record are available only for medals from events. Those cannot be bought, only won.
Nothing from the coin shop can be sold, dropped or handed over. That closes the money → coins → item → adena path that elsewhere turns into trading in game currency.
The character you level stays here. The database is backed up every hour and an encrypted copy goes to a second machine in a different datacentre.
What you earn stays. Characters and their gear are never wiped.
+20 % XP and SP, a golden nickname and six windows per IP. No items, no enchants, no better drop. Anyone who skips it is not one bit weaker in a fight.
No custom items, no GM shop for players, no NPC buffer. Rates ×5 on XP and SP, drop ×2, quests ×2. Raid bosses stay at ×1.
The game master does not help a clan, does not hand items to friends and does not step into a siege. Every command they run is logged and visible further down this page.
Neither directly nor through a middleman. Trading game currency for real money is a ban, for both sides.
No fake players, no inflated numbers. The figure on the front page is the count of actually logged-in players; offline shops are counted separately.
Read straight from the game server log, it cannot be written by hand. Browsing menus and opening windows is filtered out, only real actions remain. During the test run you can also see the server being set up.